Thanks in general to all the FAQ keepers for the
various arcade systems. Without their work I'd
not have been able to design these interfaces. Simon
Nield and Stephan Hans worked many hours to
design a working N64 parallel port interface, and
writing scanning code to support it.
Dark Fader (http://www.blackthunder.demon.nl)
reverse engineered the PSX Dual Shock controller
protocol.
Thanks to Benji York, who helped debug the
SNES driver amongst other things. He has a
similiar program and interface for for DOS,
Windows 3.X, and Windows 95, SNESKey.
Instead of simulating a joystick, it converts
joypad movements into keystrokes.
Thanks to Juan
Berrocal for the original PlayStation
interface.
Thanks to Sam Hu for the Saturn
multi-controller interface, and to Tom Berrodin
found the analog controller protocol and provided
testing.
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