Posted by CthulhuLuke on January 24, 2002 at 02:09:30:
In Reply to: One current port... posted by u_rebelscum on January 23, 2002 at 15:06:48:
I need this too for hooking up 2 spinners with one mouse, but i don't have the C programming skills. If anyone can modify Mame or Mame32 to do this, it would be HIGHLY appreciated, cause that would make my life a hell of a lot easier.
Thanks,
- CthulhuLuke
: : I am looking for information on using Happs optical rotary joysticks to achieve the rotation in games such as Ikari Warrior and Heavy Barrel, using the mouse's x-axis for player 1 and the y-axis for player 2 (or any other way it can be achieved for 2 players). It appears that this was an issue a couple of years ago, but I can't find anything current on it. From what I have found, Mame was recompiled as Optimame to allow for the x/y split, but I can't find a version (new or old) of Optimame anywhere (I'm guessing it's no longer done). Does Mame now support the x/y split or 2 mice or anything like that to accomplish the rotation for 2 players, or will I need to become a proficient c programmer and compile my own version?
: : Thanks.
: My port, Mame:Analog+, lets you change the mouse axes, amoung other stuff. It only saves the setting in the windows version currently, though.
: BTW: EMU+ used the optimame code, but EMU+ stopped arround .37b12 dos. I use a different way than optimame/emu+, so if you want, you can learn C and port the optimame code, IYW. ;-)