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Posted by u_rebelscum on January 23, 2002 at 15:06:48:

In Reply to: Question regarding mouse x/y axis use for 2 player games (Ikari Warrior) posted by JC on January 23, 2002 at 14:09:13:

: I am looking for information on using Happs optical rotary joysticks to achieve the rotation in games such as Ikari Warrior and Heavy Barrel, using the mouse's x-axis for player 1 and the y-axis for player 2 (or any other way it can be achieved for 2 players). It appears that this was an issue a couple of years ago, but I can't find anything current on it. From what I have found, Mame was recompiled as Optimame to allow for the x/y split, but I can't find a version (new or old) of Optimame anywhere (I'm guessing it's no longer done). Does Mame now support the x/y split or 2 mice or anything like that to accomplish the rotation for 2 players, or will I need to become a proficient c programmer and compile my own version?

: Thanks.

My port, Mame:Analog+, lets you change the mouse axes, amoung other stuff. It only saves the setting in the windows version currently, though.
BTW: EMU+ used the optimame code, but EMU+ stopped arround .37b12 dos. I use a different way than optimame/emu+, so if you want, you can learn C and port the optimame code, IYW. ;-)



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