Posted by Tom61 on January 20, 2002 at 13:49:34:
In Reply to: My NES Zapper Lightgun interface for a PC posted by Reg on January 19, 2002 at 16:43:49:
Have you tried making a test program for this yet?
: Hi,
: Here is the prototype that I have used to interface
: a NES Zapper Lightgun to my PC.
: The goal of this electronic circuit is to boost
: the signal of the gun (2 PNP transistor 2N3906),
: filter the signal (CMOS 4093 ) and
: trigger Switch 4 of the Joystick A port (CMOS 4066).
: The gun trigger switch is connected to the Switch 1 of
: Joystick A.
: I have not tried to make a base to hold the gun.
: Ideally the gun can be attached to a base and to
: detect if the gun is moved from left to right or moved
: up or down, you must use 100 kiloOhm pots.
: Note: Mame simulate a video card that have a 60hz
: refresh rate, so to increase the gun precision,
: the monitor must also have a refresh rate of 60hz.
: For those having a TV in their cabinet, the TV already
: have a refresh rate of 60hz.
: The next step is to make a base for the gun and to modify Mame
: drivers to accept Joystick Switch 4 and to modify the emulated light
: gun to accept the NES Zapper one.
: I think that this circuit can be easily modified to interface most
: lightgun to a PC. (usually a light gun need power , have a trigger and have an output).
: Switch 4 is trigged when the gun see a white spot
: (as small a a dime at four feet) on the TV / monitor.
: Switch 1 is already implemented in Mame.
: Here is the URL:
: http://server36.hypermart.net/regisma/NES_Zapper_Lightgun_PC_Interface.GIF
: Do not hesitate to contact me for more info...
: thanks
: Reg
: regismalt@netscape.net