More info on two solutions mentioned


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]

Posted by u_rebelscum on 27, 2001 at 5:56 AM:

In Reply to: Two Player Race Game posted by Garry Ferraris on 26, 2001 at 4:52 PM:

Both Analog+ patched mame and EMU+ can split the mouse's axis accesed from added menu items.

Pluses of my port:
current to mame 56 (emu+ only to dos 37b13)
patch works on both windows and dos (emu+ only dos)
Still being worked on, so new features may appear
with win98 or winMe, you can use 2-4 USB mice each for different players

Pluses of EMU+
split axis changes can work for the official mame also, if game save file format hasn't changed between mame37b13 and mame56 (Analog+ features' save files specific to Analog+)
not currently updated, so you don't have to (can't) update

More details on my port Analog+ can be found at my three mirrors:
http://rain.prohosting.com/urebel/
http://www.geocities.com/urebel_mamer/
http://www.angelfire.com/retro/u_rebelscum/

Hope this helps!

: I recently acquired a two player Bad Lands Racing game with Steering wheels, foot pedals and all. My Intentions where to build a two Player racing Mame to play Iron man Stewart, super sprint, and all the other multi player racing games. But I ran into problem how to get steering wheel #2 to work. The steering wheels work just like haps 360 degree Steering Wheels using optical sensors. Player 1 would use the mouse x-axis and I was hoping to use the Y-axis for player two, but I can?t figure out how to change that setting. I thought I could change all of the settings using the tab button, either I don?t know how to make the L turn = to y+ and R turn= -y or it can?t be done. I?ve already built a regular stand up mame cabinet with great success, but this is keeping me up at night. Please help




Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]