The TV - it didn't
look so big in the store! |
Star Wars screenshot.
This is *before* I tweaked video card and TV settings. This is "out
of the box" ... |
Robotron, pre adjustments.
I did get some of the sparklies reported by other people in this game.
Didn't see them on any other game. I belive the blur top right is
because it was in motion.
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Indiana Jones looked
really good.
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Close up of the Indiana
Jones screen.
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StarWars after some
tweaking of settings. This picture and the next five have the brightness
turned up quite a bit. Later I try it with other tweaks, but the
brightness down. Looked better then. Still very clear here,
especially for a vector game!
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The red does not seem
to be bleeding as some have noticed elsewhere. However the blue does
a bit...
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Close up of the red
text. Looks great to me. |
Another shot.
Looks really good to me, I was surprised. |
Star Wars at 27" is
da bomb! This I could play. See Tempest below for one not so
playable.
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Last shot at the high
brightness. Lettering looks really good here. The banding distortion
on the left side of the screen is a camera affect, and 100% cannot be seen
when looking at the TV "live" - this is a common problem with camera pictures
of TVs.
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Brightness turned down,
the blue is somewhat hard to read. Looked a *bit* better live, but
still noticable.
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This looks pretty good
to me.
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Another shot.
Although a bit dark, finding a good compromise between vector and raster
games shouldn't be hard.
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The green text looks
good. Close up shot.
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Tempest suffered the
most of those I tried. I believe individual game-video settings would
help improve this somewhat.
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Sinistar. Er...
can't think of a comment :)
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