Re: vertical / horizontal arcade monitor question


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Posted by Tom61 on September 09, 1999 at 15:46:11:

In Reply to: vertical / horizontal arcade monitor question posted by =-JacK-= on September 09, 1999 at 14:16:36:

: Since the majority of arcade games seem to have horizontal orientation, it makes sense to me to go with a horizontal monitor in my cabinet project (I want 25" but do not want to alter for a rotating mount if I can avoid it). This leads me to a couple of questions:

: 1. If I get a 25" horizontal monitor and run a vertical game (i.e. PacMan) at its intended aspect ratio, what size would the image be? I don't mean I would pick a mode that fills the screen, but one that shows the tallest possible image and has black bars on each side (kind of like letter-boxing on TV). Would the resulting image be near the size of an original PacMan display?

Someone was talking about this earlier and they said it looks like pac-man is running on a normal 19" vertical mon.

: 2. Will somebody please measure their 25" monitor and post the width and height of the largest viewable image.

The image size is adjustable, you can have edge-to-edge, but the corners will be cut off. Most people have a 1 inch gap all the way around to keep this from happening

: 3. Will somebody please measure their PacMan (or other vertical game) and post the width and height of the image.

: 4. Rotating monitor question: When you rotate a monitor 90 degrees from its intended orientation, what happens to the scan lines (I mean the real ones, not the ones generated by MAME)? Aren't they now vertical?

Yes, and they go from left to right, to see scanlines in action run a vertical game with -norotate option and turn your PC monitor on its side, you'll see them. (they're a bit slower than on a real machine).
: I don't mind letter-boxing on the vertical games if the image is at least close to the "right" size. Any input will be appreciated.

: =-JacK-=




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