Re: Keyboard Encoder???


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Posted by DigitalPuppy on 3, 2000 at 2:54 PM:

In Reply to: Re: Keyboard Encoder??? posted by Fultra on 3, 2000 at 1:07 PM:

I looked in to hagstron but their price is quite high unfortunatly. :( I do want to go the encoder way because its safer than going the keyboard hack way...

the CP that i want to build has 2 joysticks, 6 buttons for each player, pause button, reset button, 1 player credit, 2 player credit, 1 player start, 2 player start...

so i would have 26 inputs in total if i go 4 way joysticks?

what encoder would you recomend in this particular case?

I was told LP24 from hagstron would be ok... what do you think?

btw, i emailed over to I-pac and i have recived no response... Is hagstron good to do buisness with?

About my location in Ohio:
Perry county Ohio :( boring place. Very country sided. Small town called New Straitsville.
Here is my website: http://kickme.to/digitalpuppy

As soon as i start my control panel project i will be adding info there. As for now nothing is there but old stuff.


: The Hagstrom encoders allow you to update the configurations easily through the keyboard cable or a serial cable. The KE72-T is currently the top of the line with 72 discrete input (no ghosting) and a Trackaball/Spinner interface built in.

: Personally I like seperate control panels. I have one that has 2 Joysticks, and 5 buttons/player. This covers a lot of games. However, games like Tempest/Arkanoid/Warlords/and driving games need a spinner. A second control panel handles that. I also have a "TRON" control panel. It works with Tron, Zaxxon, Gorf, etc.

: BTW: I noticed your email address is ohiohills.com. Where in Ohio are you? COlumbus here....




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