I hope I didn't mislead you....


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Posted by OSCAR on 23, 2001 at 6:13 PM:

In Reply to: EMU+ questions posted by Mojo2000 on 23, 2001 at 8:36 AM:

: : : How do I run one steering wheel off of the X-axis and the other off of the Y-axis? Do I have no choice but to hook up the second serial port? Basically, how do I tell Mame what controls my steering wheels in racing games? Example-Championship Sprint...

: :
: : I don't believe that Y-axis support for player 2 is supported yet in the official MAME. I think that you need a special MAME port such as EMU+ that has this feature. You can get EMU+ here.

: : I have a step-by-step instructions on how to set this up with EMU+ on my website. It is under the Support page. My instructions are written for spinners, but it will work for steering wheels, too.

: Hey, thanks for that bit of information. I knew that Andy Warne's site mentioned EMU+ on his Opti-Pac page, but it never really clicked that standard MAME would not be able to support two spinners and/or two trackballs simultaneously!!

: So, EMU+ DOS-Mame is locked in at 0.37 Beta 12, huh?... And their Mame32 version is even older at 0.36 Final. Let's say I want to run those for dual analogs, and also keep 0.37 b14 for everything else. What would be the best way to switch between EMU+ and standard - EmuLoader or PartyOn? :-)


But I was referring only to using an axis split for Player 2. Such as using the X-axis for Player 1 and the Y-axis for Player 2 with the same control, ie. a mouse.

You CAN use dual spinners, trackballs, steering wheels, etc... under plain MAME, but each will need it's own port, and/or use the 2nd mouse driver (Optidrv) found on the MAME download page.

I do explain this, as well, on my Support page. Let me know if this doesn't clear it up. :)


--OSCAR

p.s. - I'm not sure about the frontend question, but I did see a post here not long ago that was referring to using ArcadeOS to launch different versions of MAME.




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