AdvanceMAME & ArcadeOS Questions & Thoughts...


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Posted by Brad on 21, 2001 at 3:50 PM:

I'm working on getting my cabinet to work at opiminal capacity and thus exploring lots of options lately. I was hoping that maybe some of you here who have had experience with some of this stuff might be able to provide some insight or confirm some issues I've been having.

My configuration is I'm using a Pentium III 750 PC, Geforce2 MX video card, with a 19" SVGA PC monitor inside a cabinet running ArcadeOS and (recently) AdvanceMAME. All this is running in a DOS box under Win98 (not straight DOS).

Anyway, here are my questions and issues:

1) Does anyone else have the 1+2=ESC combination (remapping) stop working in ArcadeOS when they use advancemame?

2) Does anyone else get errors when attempting to load any vertical games in advancemame?

3) mv.exe - I'm attempting to get as many video modes working as I can, but there's not a lot of good documentation out there. Quick questions there:
A) How many video modes should I expect?
B) Should I only setup 16-bit color modes? That's all I want MAME to play in. Or will I need 8 bit too?
C) Should I use vsyncmame instead? (I see it's 3 versions behind in betas)
D) I noticed a lot of modes I DO get a picture, but can't get it to adjust to full screen. I keep getting out of range or the picture disappears on me if I adjust too far in one direction. I have been using only the arrow and ctrl+arrow cominations. Sometimes I only see half of the grid and the other half is just not there. Should I give up on these modes or am I missing something?

4) Is there any hope that the AdvanceMenu frontend will be modified to work with more emulators? I want to switch away from buggy ArcadeOS (since I guess no one wants to continue it) but I want to have my cabinet support many other emulators.

I guess that's a good start on things. I realize this is long-winded and that many of you are low on time, but hope that if you have a few seconds to answer any part of this, it would be a big help! Thanks folks.

Brad


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