Re: -centerx & -centery


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Posted by Gerald Gorman on November 01, 1999 at 21:30:28:

In Reply to: Re: -centerx & -centery posted by Mr SaLTy on September 14, 1999 at 18:28:52:

: Are you using arcade modes or standard vga modes? This only works with arcade modes and NTSC modes. It works for me.... I set it in arcadeOS and it passes it to MAME. Don't know why it wouldn't work for you.

: : I've tried both of these on my U3100 with no luck... keep us posted if anyone gets any results.

: : : Try -centerx This is from the mame readme.txt file.

: : : -centerx N and -centery N
: : : each take a signed value (-8 to 8 for centerx, -16 to 16 for
: : : centery) and let you shift the low scanrate modes (monitor=ntsc,
: : : pal,arcade) around.

: : : This should work.

: :
: : :
: : : : Hey all,

: : : : I know that some games are off-center in MAME (for example, Defender is too far up and to the right). I've tried to use -skiplines and -skipcolumns, but that had no effect at all. The readme also says that use can use PGUP and PGDN to adjust the panning, but that doesn't work either! What am I doing wrong! Thanks!

: : : : -JP4

That's different. If you NOT center the screen using arcadeos and instead you change the centerx / centery options in the game's configuration, then there won't be any change in the centering at all. ArcadeOs changes the centering prior to the centerx/centery options (That's what I've seen after playing with it and the options in my arcade monitor), and that's why the centering options allways work in mame.
I posted a message a couple of days ago (something about "anyone have thought about this?" was the subject) that mentions an idea about dynamic centering while running a game in mame.

Gerald Gorman


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