Re: 72 inputs?!?!?!


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Posted by Ray CustomArcade on October 28, 1999 at 19:00:58:

In Reply to: Re: 72 inputs?!?!?! posted by Brian on October 28, 1999 at 13:19:16:


Ahh the Joys of 72 Inputs !! Here is what you get with 72 inputs:
If you look at our panels, Panel #2 uses the most inputs (42) so lets say pins 1-42 are used on the encoder. (15 for player one, 15 for player 2 and 12 misc. like coin in and what not)
Well there is no game in MAME that needs 2 players with 2 joysticks (yet).
So with our system you can unplug player 2(lets say player 2 uses pins 16-30) and plug it into pin 43-57. Now I said our Encoders were defaulted for MAME, well it just so happens that pins 43-57 are defaulted to the exact keys as player one. So now two players can take turns playing,oh say ROBOTRON and not have to pass the joysticks back and forth.
Now lets say pins 57-72 are defaulted to a 4 player configuration, oops Did I let the cat out of the bag? anyway now there isn't really a lot of need to reprogram the encoder..you can just move the plugs or change panels at will, every game is right there....BUT WAIT THERE"S MORE!!!!
did I mention the encoder has the interface for happs trackball already built in???No external power supply need.
Look to have one panel that does everything is almost impossible..But this way Changing Panels works..

BTW the colors page should be up tomorrow, you can get all the basic colors red,blue,black and such, but how about granite?, Polished Aluminum,Copper,Gun Metal, Checker board.

Thanks to everyone for everything.

Ray Iddings
CustomArcade
Interchangeable,Expandable,Programable,Customizable And Affordable


: - I was planning on getting the KE-24, but I really wanted to have all direct inputs so I wouldn't have to worry about ghosting or masking etc.. I know you are using a 2x22 matrix and that is ok, but I'm also going to make a 4 player panel some day and it would be nice to have all direct inputs for that too. That's kinda why I was thinking about getting the 72 input encoder. True I only need 27 now, but I'll need about 50 or so when I make the 4 player panel in the future. Plus it's always nice to know that you have extra inputs if you need them. That's just me though...

: Game on!! Brian

: : The KE24 is great. But for the purist who wants to use *direct* inputs exclusively, 24 probably isn't enough. (But I've never had problems with my 2x22 matrix, though.)

: : I'm curious to know how many inputs some of your projects need. 72 sounds like a hell of a lot. I can't think of a control panel large enough to house that many microswitches!

: : I would love to hear about some of your plans for this Encoding Beast.

: : Ray, do you have an estimated cost? The KE24 costs approximately $4.16 per direct input. At that rate, you could charge, oh, about $300. ;)

: : Joe




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