Re: Arcade Machines + School


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Posted by StephenH on 9, 2001 at 2:45 AM:

In Reply to: Arcade Machines + School posted by David Novosel on 3, 2001 at 10:14 PM:

Many things involve physics:

Design - Sturdyness, Dimensions, etc invlove weights and forces.

Power Circuits - Electronics (all involves Physics).

Take a few games and explain which ones obey and defy the laws of physics.

Explain how different componets of the cabinet work physically (monitor, semiconductors, computer, disk drives, buttons, etc).

: First of all let me tell you that this site rocks... its just what I have been looking for. I have a question, if someone could answer it. I am currently in Grade 12, and I was wondering....
: I am planning to make an arcade machine, under the idea of using it for an ISU (basically big school project) in my electronics and computer programming class as it obviously involves both. I was wondering if someone could think up a really good way I could present for physics as well. The physics ISU can cover any property of physics, so any ideas would be helpful. This way something that I want... an arcade machine also helps to accomplish 3 major school projects. Thanks for the help.




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