Re: Capcom 'slimline' res and 25in arcade monitors?


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Posted by Brian Lewis on October 15, 1999 at 06:05:31:

In Reply to: Capcom 'slimline' res and 25in arcade monitors? posted by Acur8 on October 15, 1999 at 01:10:44:

Hi,
that's actually a picture of ArcadeOS with Final Fight as the background,
rather than FF.

(ArcadeOS's (arcade monitor) GUI is 320x200,
so it squashes/stretches backdrops to fit.)

When you run Final Fight itself it'll run with a y res of 224,
so it'll be taller than that
and it'll fill the screen complete horizontally
(in fact, you'll probably get slight overscan left and right)


Brian
-----

:
: Just browsing around and saw my 1st picture of a 'squished' capcom res in a mame cabinet.

: ie:

: http://members.aol.com/n2new/side.jpg

:
: My qn is : When using ArcadeOS + Mame in a dedicated Acrade cabinet, can the resolution
: (that most of the cps1 Capcom games run in) run full screen on the arcade monitor?

: ie : no vertical gaps?

: Is this something that we can 'tweak' ourselves?

: Is this something that we should do to all the different resolutions available.?

: Or is this automatic when using an ATI mach 64 based card?
: ie : screen stretching to 640 x 480

: btw : .. my arcade monitor is 25 in and yet to be hooked up.

: Thanks in advance.

: -Brett




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