Re: why 6 buttons per player?


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Posted by pink on 7, 2001 at 11:20 PM:

In Reply to: why 6 buttons per player? posted by brent on 7, 2001 at 10:42 PM:

mostly for compatibility for modern 6 button fighters, however it also gives the advantage of being able to play a game that has say, 3 buttons all side by side, easier than having two buttons on top and one underneath. My cab actually has 7 buttons per player, but the 4th button on the top row is the same as the first button on the second, its mostly just for placement when playing neogeo titles.

my button design
___
X 1 2 3 4
--- 4 5 6

- pink


: I'm workign on a mame cabinet and now on the controls. Why do so many people have six buttons per player and not just 4?

: thanks
: brent




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