Stages of Arcade Cabinet Emulation Thingy


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]

Posted by Rob Caskey (StaticX) on October 11, 1999 at 18:42:28:

Welp. Iv almost finished my cabinet. I conclude that there are a number of distinct aspects in which to construct a good cabinet you have to master all of them. Here is the breakdown. This is useful because then information can be catagorized as belonging to one of these different areas.

1. Cabinet Asthetics, which involves making it look good. Under this falls stuff like Marquees, Paint matching, Stencil Reproduction, Etc.

2. Computer Software, including emulators & utilities
3. Computer hardware, (not including stuff from happs), mainly video & sound card recommendations/trouble shooting
3. Arcade Monitors
4. Control Pannel Hacking (Basically connecting the computer to the barrier strips)
5. Control Panel hacking II (From Barrier Strips to Woodworking on the panel/plexi stuff etc.)

I think usage of Barrier strips should be emphesized as most work on the CP after the barrier strips is pretty much the same weather you use a kb hack, serial hack, or gamepad hack for 90% of inputs. Any other thinkings on this?


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]