Re: Windows 95 on arcade monitor


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Posted by Cablouie on October 04, 1999 at 17:55:12:

In Reply to: Windows 95 on arcade monitor posted by Scott Oberg on October 04, 1999 at 15:34:09:

I was looking into something like this working on an unrelated issue at work. What I was trying to do was figure out how to "force" the video card to output certain frequencies. I never pursued it beyond that though. I was going under the assumption that if Win95 could force it, DOS could too (with a little help)

What you could do under DOS is write a device driver you put in CONFIG.SYS. The driver would force the video card to a specific frequency and then the monitor would work <--- IN THEORY --->

This is just based on my understanding of video hardware and device drivers... clarifications anyone? Anyone brave enough to take on this challenge? :)

-Cab

PS. I used to be into DOS programming with assembly, if anyone would be willing to provide me the hardware, I would pursue this :) (shameless plug for free hardware!)


: I noticed further down that Mr. Salty mentioned that max resolution for an arcade monitor is 640x480, which is coincidentally the lowest resolution possible for Windows. (I never get 640x480, but I suspect that I have to dump my 1mb Cirrus Logic Video card.... ).

: Has anyone successfully run Win 95 or equivalent on an Arcade Monitor? If so, how did you sync the video signal prior to the windows boot? I'm finding DOS to be a little limited for some of the things I want to do with my Cab, and Linux doesn't have a whizzy front end anywhere as nice as Brian's Arcadeos.




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