More on axis selection and multiple spinners


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Posted by Druin on 8, 2001 at 10:26 PM:

In Reply to: no, not documented that I know of... (more) posted by OSCAR on 8, 2001 at 10:17 PM:

So assuming the axis can be pre-set or user selectable from X to Y, if someone wanted to use 2 spinners, they need 2 serial or serial/ps2 port combos available, and if they want 4 spinners, would they need 4 input ports?

Is there a way to chain spinners so that one can wire its optics to the master spinner and have the slave spinner send its optical data to the master spinner's mouse guts and get both axes on the one port? Hence having a way to get 4 spinners on only 2 mouse ports?

I know some people had a dream of using 4 spinners for warlord and other such uses, and I was wondering how they'd do it unless they were able to double up on the axes with whatever spinners they used...


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