Re: help, ´teeth on wheels question(spinner)


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]

Posted by Mario D'Alessio on 31, 2001 at 2:39 PM:

In Reply to: Re: help, ´teeth on wheels question(spinner) posted by Agent Davis on 31, 2001 at 10:59 AM:

: The reasoning is this.

: While spinning some homemade spinners there tends to be a problem. The problem is that when spun fast the pointer (or whatever) either doesn't respond or actually flips backwards for a second until the spinning slows down in which case the pointer then goes in the right direction. The reasons for this is that mice are extremely sensitive in comparison to actual real spinners. As you can notice on the mouse wheel, there is very little space between holes. This small space means greater sensitivity because you only have to move the mouse just a hair to go from hole to hole. Because of this extreme sensitivity spinning a mouse at high speed like a spinner will "confuse" the led. Breaking off every other spoke may help in this because the actual spacing on a real spinner spoke is much different. The ideal way to do it if you could would be to break off every other spoke but add a spoke so that each space is bigger as well as the spokes too. I realize that you can't do this.

: But, basically just rig it up and test it out with the normal spoke wheels and if that doesn't work then break off every other one.

Correct. To see what is meant, move your mouse really fast. You'll notice that it won't be tracked properly. This is exactly what happens with the homemade spinners. Breaking every other spoke will allow the mouse's detectors to work better when the spinner is spun really fast, but less accurately when spun very slowly.


Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]