Posted by cike on 20, 2001 at 3:31 PM:
Hi all,
sorry about my bad english!
I compiled my own version of ArcadeOS.
Got some warnings:
compiling screen.c
d:/djgpp/tmp\ccIj4Cf3.s: Assembler messages:
d:/djgpp/tmp\ccIj4Cf3.s:2179: Warning: using `%dx' instead of `%edx' due to `w'suffix
d:/djgpp/tmp\ccIj4Cf3.s:2180: Warning: using `%dx' instead of `%edx' due to `w'suffix
d:/djgpp/tmp\ccIj4Cf3.s:2218: Warning: using `%dx' instead of `%edx' due to `w'suffix
d:/djgpp/tmp\ccIj4Cf3.s:2219: Warning: using `%dx' instead of `%edx' due to `w'suffix
assembling wrapasm.s
d:/djgpp/tmp\ccsJ9tVO.s: Assembler messages:
d:/djgpp/tmp\ccsJ9tVO.s:326: Warning: Indirect ljmp without `*'
Build in BorlandC brings no errors or warnings:
When i start arcadeos it brings after a while:
Page fault at eip=000476e5, error=0004
eax=aa12af3e ebx=aa12af36 ecx=aa12af36 edx=00000000 esi=0034af3e edi=aa12af3e
ebp=0012be88 esp=0012be7c program=D:\DJGPP\ARCADEOS\ARC32.EXE
cs: sel=00a7 base=83b0b000 limit=ffffffff
ds: sel=00af base=83b0b000 limit=ffffffff
es: sel=00af base=83b0b000 limit=ffffffff
fs: sel=0087 base=000259b0 limit=0000ffff
gs: sel=00bf base=00000000 limit=0010ffff
ss: sel=00af base=83b0b000 limit=ffffffff
App stack: [0012bffc..000abffc] Exceptn stack: [000abf50..000aa010]
Call frame traceback EIPs:
0x000476e5
0x000193d0
I'm using:
Win98SE on a PIII
Maybe someone can help me?
cheers
cike