Why not submit this to MAMEdev for consideration? * nt


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Posted by Joe on September 24, 1999 at 10:46:39:

In Reply to: Re: New Opti-MAME.. posted by Torgo on September 23, 1999 at 17:24:57:

: Awesome! Totally awesome!

: Now this leaves me wondering...
: Are you planning on keeping up with mame updates? They seem to be releasing a new version every two weeks.

: One comment:
: Some games have many analogue controls. Take super sprint for example. It has six. However, they are all labelled "analogue input [number]". How do you know what does what without trial and error? Is it P1 steer, P1 gas, P2 steer, p2 gas, etc. Or is it P1 accel, P2 accel, P1 gas, P2 gas, etc. Obviously in games like ikari, there are only two so its very easy. But when there are six... Is there anyway to relabel those names to reflect what function they perform? In other words "player 1 rotation" instead of "analogue input 1" or "Player 2 acceleration" instead of "analogue input 3". Just a thought.

: Anyway, terrific work. Thanks a million. You have filled several of the last gaps in authentic control solutions.

: What remains? Well, all I can think of is Disks of Tron "push/pull" spinners (being worked on by Xiaou2, and light guns. Can you think of anything else we are missing?




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