Re: MAME video question for EmuMannen (or others)


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Posted by EmuMannen on 8, 2000 at 8:25 AM:

In Reply to: MAME video question for EmuMannen (or others) posted by Tiger-Heli on 7, 2000 at 9:36 AM:

Hi again Tiger-Heli, I sent you a reply by email but I thought that I should share the reply with the rest of this board since you posted it here too...

About the information, yes there are errors and some information missing but it is in the MAME drivers. I noticed the same thing myself when I wrote SortInfo and started to parse the listinfo output data. SortInfo is quite useful to find those errors and missing data. MAME Dev Team is probably the ones that should be informed so that the driver information could be updated in the official source...

The same thing is valid for catver.ini. It is easy to find missing data and some errors in it if you load it in SortInfo...

SortInfo is not providing any information by it self. The only thing it does is parsing the data and present it in a sortable way. The origin of any information errors can probably be found in the MAME listinfo data stream. It could also be an error in my parsing routine but I havn't found one yet but please let me know if you find one ;)

/ EmuMannen

: Hi Emumannen,

: I sent this by E-mail, but it replied you will be out until 2001.

: I just downloaded SortInfo last night, ran the program and exported the data to Excel. The program works great. I have a question regarding MAME video information.

: For example, if you run PacMan in MAME the game info screen shows Vertical 288x224 (This would be 224x288 using the Windows standard HxV (640x480, etc.)

: Sortinfo lists the game as video orientation=vertical, video.x=224, video.y=288. This implies that video.x is the horizontal dimension and video.y is the vertical dimension.

: How do I interpret games like Knuckle Joe (Sortinfo Video orientation=horizontal, video.x=240, video.y=256) or numerous games showing horizontal video.x=248, video.y=256? If video.y is the vertical dimension, then there is no way for the game to be larger in the vertical dimension than the horizontal dimension and still be horizontally oriented.

: Are these games just listed wrong? And if so, would Knuckle Joe, etc use the same dimensions as Cobra Command (horizontal 256x240)?

: Any info you can provide would be appreciated.

: Again, thanks for a great program (and for the programmable I-Pac software).




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