Re: use w/old DOS front-ends?


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Posted by EmuMannen on 8, 2000 at 5:45 PM:

In Reply to: use w/old DOS front-ends? posted by AUX on 8, 2000 at 9:38 AM:

Reading long filenames in a zip file is more a question of reading the information stored about the files and their names in the archive than actually handle Win9x long filenames on a drive.

Your frontend has to be able to read the long filenames stored in the zip archive and pass that name to the emulator. The emulator then has to be able to load that files data stream from the arcive. This can be done directly in to memory with no need for any other support of long filenames than the ones stored in the archive. The only case any of the programs have to support Win9x long file names is if they have to access (reading, writing, creating) files on disk with long filenames...

So your problem is really:
Can the frontend handle long file names in zip archives?
Does the frontend need to unzip files with long file names to disk?
Does the emulator handle long file names in zip archives?
Does the emulator need lo load the file from disk or can it load rom information directly from the zip archive in to memory?

This will probably not help you but I am just trying to tell you that your problem is more complex than just provide the DOS (int 21) file services needed to access Win9x long file names in pure DOS...

/ EmuMannen

: Will any of these utils enable a DOS front-end I use to read (and send to an emu) long filenames in a zip archive?

:
: : does anyone know of a utility to see long filenames in WIN98 DOS? I can not read the gameboy names in AOS.
: : thanks
: : john




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