Bingo Brian!


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]

Posted by scott oberg on September 16, 1999 at 23:59:37:

In Reply to: Gee, thanks, Brian! You're swell! -nt- posted by scott oberg on September 16, 1999 at 10:59:38:

I adjusted the horizontal to 108, and I can see the Arcadeos interface fine. Now it looks like I have a convergence problem, but I suspect that that's just a matter of working up the guts to fiddle with the gun adjustments so near to those 45KV...

BTW- Brian- When I actually try to play games, the sync goes all funny again, and I can't see the game. I'm guessing that I've simply missed the toggle in the arcadeos.cfg file that passes on the sync settings to MAME, but I can't seem to find a variable like that anywhere. Might you shed some light on the subject?

Thanks.

: : : I've noticed that, apart from the -incabinet=1 switch, arcadeos also allows one to change the NTSC scan rates. The defaults are 105 Horizontal and 4 vertical.

: : : My question is: What do these numbers mean? I've got reason to suspect that my monitor might be a little odd in its scan rates (although NTSC is a STANDARD, right?), and I want to play with these numbers in a meaningful way to test a hypothesis. Any suggestions?

: : : Thanks in advance.

: : The horizontal number is the number of character clocks
: : in the horizontal scan
: : (actuall - it's the total -5, just a quirk of VGA cards)
: : Basically -
: : the higher this number, the lower the hz. scanrate,
: : the lower this number - the higher the hz. scanrate.

: : The vertical number is the 8 least significant bits of the
: : vertical line total.
: : the higher this number - the lower the vertical refresh rate
: : the lower this numebr - the higher the vertical refresh rate

: : They're there to allow for small differences between
: : VGA cards/monitors etc.

: : If you think you've got a sync problem, I'd suggest
: : altering the horizontal number first.
: : ArcadeOS limits the range to something fairly safe,
: : so you damage anything by altering it.

: : The horizontal scanrate will also effect the vertical refresh rate,
: : so if you lower the scanrate, each line will take
: : longer to draw and the vertical refresh rate will drop.
: : same thing if you up the scanrate, the refresh rate
: : goes up as well

: : Brian
: : -----





Follow Ups:



Post a Followup

Name:
E-Mail:

Subject:

Comments:

Optional Link URL:
Link Title:
Optional Image URL:


[ Follow Ups ] [ Post Followup ] [ Build Your Own Arcade Controls message board ] [ FAQ ]