Re: Further question for Just Michael


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Posted by Just Michael on 4, 2000 at 1:55 PM:

In Reply to: Further question for Just Michael posted by Marshall on 4, 2000 at 6:12 AM:

: : I do not know if Mame would handle it correctly or not but the problem with the gameport is the amount of cpu time it eats up just to read it with normal analog joysticks. The computer literally comes to a stop and times the joystick axises figure out where they are at currently. The farther away from 0 an axis is the longer it takes to figure out where it is.

: I have read this before. I assume if nothing is connected to the gamport, the computer will not read it, thus no slowdown. If I use Joystick = none in MAME, but have an analog joystick connected to the gameport, will MAME still run slower?

The computer only times the gameport when asked to by the program.


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